The Mook.Net Logo
Blog RPGs Home
"To Thine Own Self Be True", Part One

Characters/Map

Map

Logs

General

Tidbits

Derek Michaels

"An ex-cybergladiator", played by Adam.

At the Beginning | At the End

After character creation:

Derek Michaels
Name:Derek Michaels
Race:Human
Player:Adam

Description

Attributes
12ST
14DX
11IQ
13HT
12Will
13Fatigue
12Hit Points
6.75Speed
8Move
10Vision
10Hearing
10Taste/Smell
0Swim
0PD
0DR
6Dodge
12Parry
Block

Advantages
10Ambidexterity
3Body- Biomonitor
8Ear- Parabolic Hearing (+2)
10Eye- Light Intensification
10High Pain Threshold
15Luck
5Rapid Healing
2Reputation (fans/fighters) (+2), Frequency: Sometimes (10 or less) (*1/2), People: Large class (*1/2)
8Strong Will (+2)
40Weapon- Claws (knuckles)

Disadvantages
-5Addiction (Superstim), Costs: $21 to $100 (-10), Legal (+5)
-10Bad Temper
-5Odious Personal Habit (Cracks Knuckles)
-10Overconfidence
-5Trademark (Leave Knife)

Quirks
-1_Unused Quirk 4
-1_Unused Quirk 5
-1Gets week's superstim on Wednesday morning
-1Rarely passes up a drink
-1Wears black bandana on ops

Skills
144.0Acrobatics
182.0Back Kick
04.0Block-Punch
168.0Boxing
152.0Climbing
112.0Disguise
142.0Driving (Motorcycle)
124.0Electronics Operation (Security)
101.0Eye-Gouging
164.0Fast-Draw (Claws)
164.0Fast-Draw (Gyroc Pistol)
188.0Guns (Gyroc Pistol)
112.0Interrogation
171.0Jump Kick
152.0Jumping
1832.0Karate
181.0Kicking
164.0Knife
141.0Knife Throwing
112.0Language (Spanish)
180.0Leg Grapple
111.0Running
192.0Spin Kick
154.0Stealth
112.0Streetwise

Points
105Attributes
111Advantages
-35Disadvantages
-5Quirks
99Skills
275Total


GURPS(R) Character Assistant 2.11b7 Copyright 1995-1997 Armin D. Sykes. All Rights Reserved.
GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved.

As he ended the game:

Derek Michaels
Name:Derek Michaels
Race:Human
Player:Adam

Description

Attributes
12ST
14DX
11IQ
13HT
12Will
12Fright Check
13Fatigue
12Hit Points
6.75Speed
8Move
10Vision
10Hearing
10Taste/Smell
0Swim
0PD
0DR
7Dodge
1Parry
1Block

Advantages
10Ambidexterity
3Body- Biomonitor
15Combat Reflexes
8Ear- Parabolic Hearing (+2)
10Eye- Light Intensification
10High Pain Threshold
15Luck
5Rapid Healing
2Reputation (fans/fighters) (+2), Frequency: Sometimes (10 or less) (*1/2), People: Large class (*1/2)
8Strong Will (+2)
40Weapon- Claws (knuckles)

Disadvantages
-5Addiction (Superstim), Costs: $21 to $100 (-10), Legal (+5)
-10Bad Temper
-5Odious Personal Habit (Cracks Knuckles)
-10Overconfidence
-5Trademark (Leave Knife)

Quirks
-1_Unused Quirk 4
-1_Unused Quirk 5
-1Gets week's superstim on Wednesday morning
-1Rarely passes up a drink
-1Wears black bandana on ops

Skills
144.0Acrobatics
182.0Back Kick
04.0Block-Punch
168.0Boxing
152.0Climbing
112.0Disguise
142.0Driving (Motorcycle)
124.0Electronics Operation (Security)
101.0Eye-Gouging
174.0Fast-Draw (Claws)
174.0Fast-Draw (Gyroc Pistol)
188.0Guns (Gyroc Pistol)
112.0Interrogation
171.0Jump Kick
152.0Jumping
1832.0Karate
181.0Kicking
164.0Knife
141.0Knife Throwing
112.0Language (Spanish)
112.0Leadership
180.0Leg Grapple
111.0Running
192.0Spin Kick
154.0Stealth
112.0Streetwise

Points
105Attributes
126Advantages
-35Disadvantages
-5Quirks
101Skills
292Total


GURPS(R) Character Assistant 2.11b7 Copyright 1995-1997 Armin D. Sykes. All Rights Reserved.
GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved.
Besides being complicated, reality, in my experience, is usually odd. It is not neat, not obvious, not what you expect.
-- C.S. Lewis (Mere Christianity)