Fantasy Party of Pre-Gens
Happy GURPSDay to all and sundry! I hope you have been enjoying some wonderful GURPS gamin’ out there! Some time ago, a friend at work asked if I could run a first-time ever RPG for him and his family, an […]
Happy GURPSDay to all and sundry! I hope you have been enjoying some wonderful GURPS gamin’ out there! Some time ago, a friend at work asked if I could run a first-time ever RPG for him and his family, an […]
GURPS makes almost no assumptions about the kind of game you want to play. In the past week or so, two different people have asked me what I think is the most important thing to know about GURPS before reading […]
Happy GURPSDay, folks! Another week, another treasure hoard of posts from across the wide world of GURPS blogs. I should be receiving my package of the Dungeon Fantasy RPG boxed set this week, but today I’m throwing GURPS some love. […]
A happy and rollicking GURPSDay, folks! Today I’ll finish off Frederick Price, the Face Man for our PCs’ low-level criminal crew. In part one, I chose Attributes, Advantages, and Disadvantages. All that’s left now is the real meat of any GURPS character– […]
Greetings, GURPS-ophiles, both far and wide! Thanks for including Game Geekery in your reading this fine GURPSDay. Before I even get to today’s post, I want to let you know that the Shane Plays radio show and podcast posted a video […]
And a hap-hap-happy GURPSDay to all! We’ve somehow clawed our way through another week and our reward, the pot of gold beneath the rainbow, is another bounty of GURPS offerings from the wide and varied blogosphere. Indulge! Today, I’m talking about skills. […]
Happy post-Thanksgiving Thursday all ye GURPSers! Today, in the final intermediate post of the “New to GURPS” series, we say goodbye to everyone’s favorite wilderness guardian, , with her own send-off scene (just like our buddy from the basic series… remember […]
Happy GURPS-Day, GURPSellians! I hope you enjoyed last week’s peek at my GM screen, but today we return to the “New to GURPS” series with “Intermediate Recovery,” a.k.a., “How do I fix these holes in me?” Moving from GURPS Lite […]
Mmm, Thursday — breathe in the GURPSy goodness! Today’s original “New to GURPS” topic was on recovering from injury and wounds, but I’m bumping that until next time so we can take a look at something I’ve received a few questions […]
Happy Thursday, GURPalonians! Welcome back to “New to GURPS.” This week, we take another peek at Ranged Combat, the art of making things dead from afar (here are the first two, from the “basic” series). Last week’s post ended with the […]
Happy GURPS-Day to all, and welcome to another post in the “New to GURPS” series! We’ve seen melee combat a couple of times before, but today I’d like to add a few things into the mix that really add a […]
Another Thursday, another peek into the wonderful world of GURPS! Today we’re looking back at skills. The sections to read for everything about skills are pp. 167-173 in Characters and pp. 343-361 in Campaigns. The “Task Difficulty” section on pp. 345-346 is particularly delicious. […]
Happy Thursday, the day when GURPS goodness descends upon us from all over the web! Because the basic posts of the “New to GURPS” series were limited to things found in GURPS Lite, we haven’t yet talked about spells, something […]
Happy GURPS Day! Now that we have completed the basic posts in the “New to GURPS” series, we’re moving on to the intermediate series and leaving GURPS Lite behind. In its place, we’re cracking open the full GURPS Basic Set, “Characters” […]
Welcome, GURPSers, to the final basic post of the “New to GURPS” series! The series will continue in the weeks ahead, but we’ll be expanding past GURPS Lite and out into the actual GURPS Basic Set, Characters and Campaigns. Today, Rex‘s […]
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